
- #PLANTS VS ZOMBIES GARDEN WARFARE 2 TOXIC CITRON SKIN#
- #PLANTS VS ZOMBIES GARDEN WARFARE 2 TOXIC CITRON UPGRADE#
Also watch out for Peel Shield/Mood Shield, as they do not fill up your meter when punching it. If the Torchwood you're fighting against attempts to use Blazin' Blast, use Heroic Kick to cancel it. But watch out for EMPeach, Goatify and Time Snare, as they could make you lose the fight. Sunflowers, Roses and weaker Citrons such as Iron Citron or Toxic Citron are probably the best plants to attack when needing to charge up your meter, due to their poor TTK against you or low heath.
#PLANTS VS ZOMBIES GARDEN WARFARE 2 TOXIC CITRON UPGRADE#
Using the legendary meter upgrade is recommended, as it takes down the number of punches from 15 to 10. In Herbal Assault, Toxic Brainz can exploit weeds, especially Vaseweeds, for Toxic Overload as the weeds don't harm him much at all, so be on the lookout for those. This character is most effective when attacking multiple grouped up plants, as the more you hit, the faster your meter fills. The Toxic Beam should rarely be used outside of Toxic Overload, since it does not fill up the super meter and has a really pathetic DPS. His punch combo damage will now do 30-60-90, which allows him to drop most classes with just one punch combo, and his beam is capable of dealing 10-12 damage per damage indicator, making him a force to be reckoned with and, if used correctly, can destroy entire teams.Īs such, try to target weaker plants that cannot defend themselves easily with your punches, such as Sunflowers and Roses. Once charged, Toxic Brainz is capable of dishing out some serious punches, and getting a good speed bonus to go along with this.

This makes building his meter a bit difficult since his damage is very lackluster, and enemies, especially Chompers, will not fear you until your meter is fully charged. Toxic Brainz is very weak when using his capabilities without charging his meter, as his punch combo damage is 10-20-30, and his beam does a measly 3.6-4.3 damage with each damage indicator. The Heroic Kick is like two abilities in one! Kick your way through Plant foes on the ground, or use it in the air to close distance towards your objective!

The Turbo Twister transforms Super Brainz into a chaotic whirlwind, damaging Plants as they're sucked towards him. Tired of Plants dodging your fireballs? Worry no longer! The Super Guided Ultra Ball maybe slow but sure packs a punch, AND it chases plants! What could possibly be better than launching a fireball from your hands? Launching multiple fireballs from your hands, of course! Fire it on the ground, or while airborne. The Super Ultra Ball is the ultimate in Plant-stopping projectiles.

If Toxic Brainz is vanquished at any point, the Toxic Overload meter will reset (even if he gets revived). Once the bar is filled, Toxic Overload will activate, which will give Toxic Brainz a damage boost (About 3x the damage), speed boost (50% increase) and a damage resistance (Halves damage) for 15s. It can only be triggered when Toxic Brainz manages to successfully punch Plants 15 or 10 times. Toxic Overload is Toxic Brainz's unique Legendary ability. Fill it all the way to inflict extra damage while moving extra fast! AI health In-game description įill his Toxic Meter by punching foes.
#PLANTS VS ZOMBIES GARDEN WARFARE 2 TOXIC CITRON SKIN#
With the help of his (mostly) sealed hazard suit, and a constant chemical bath, Toxic Brainz is able to keep his skin looking its greenest. 6.2 Trouble in Zombopolis: Part Two DLCĭescriptions Stickerbook description.If Rose is about to unleash energy pulses, use Rocket Leap, Rocket Jump, Warp, or jump as Super Brainz to avoid her energy pulses. It can also avoid damage from fire and toxic character variants and allow you to destroy any Proximity Sonic Mines in your way.Īrcane Enigma makes Rose invincible, so try to run away from her when she activates it. It does allow you to sneak in the zombies' graveyards or to sneak up on a zombie to vanquish them. However, its duration is rather short, and its damage isn't that amazing. ▼ Changed animation, making it longer to get into Arcane EnigmaĪrcane Enigma is a good way to protect yourself from incoming damage and destroy your offenders at the same time.▼ Decreased movement speed while in Arcane Enigma by 15%.▼ Increased Arcane Enigma Cooldown time from 30s to 35s.Balancing changes Graveyard Variety Pack DLC

Only Rose could make transforming into a being of pure, invulnerable, damage-dealing energy seem so easy.
